Nocturns

Nocturns: Physically, the Nocturns are wraiths that resemble skeletal ghosts. Their upper appendages vary depending on the specimen, but none of them have lower extremities. They are considered “dark energy” beings. This is evident by the constant black auras surrounding them during times of heightened output (battle). They have been around since before the time of man AND dragon earning them the nicknames, The Ancient Ones. They were used mostly during The Despot War as infiltrators into enemy ranks because of their ability to “possess” weak-minded individuals. However, they can harness their energy to become battle ready as well. All Nocturns have one single weakness that can be used against them to render their energy inert. Throughout history, the Nocturns have been identified and given nicknames to help anyone possessed by them. It appears as if they are able to regain energy once defeated and cast back into The Void or from open portals.

Physical Traits: All Nocturns vary in their physical appearance, but all have terrifying upper appendages and ghostly lower halves. Their faces are skull-shaped with hollow eyes and dark auras.

Special Abilities: Each Nocturn has unique abilities surrounding their propensity for manipulating dark energy.

Known Nocturns: Zaghnal the Wraith-sickle, Scarabadon the Juggernaut, MORE COMING SOON